The Last Stand

High Fantasy · Turn-Based Strategy · Collectible Card Game

Darkness threatens to consume an entire continent, and the war against it seems all but lost. Hope emerges from an unlikely place when a young man from a humble village becomes involved in the struggle. Can he unite the forces capable of resisting the darkness and prevent the continent's inevitable downfall?

Read the Full Game Concept (PDF)

Complex fantasy setting

The game takes place in a rich fantasy world inhabited by distinct races and nations, each with its own characteristics, strengths, and weaknesses. A diverse bestiary and a world shaped by different forms of magic provide further opportunities for exploration, conflict, and discovery.

Lore integrated into gameplay

Beyond the protagonist's quest to defeat the forces of darkness, the world's lore is woven into the gameplay itself. Each card reflects an aspect of the setting, allowing players to discover its factions, characters, and history as they build their decks and develop their strategies.

Uniqe fractions

The continent is divided among distinct nations, each represented by its own faction. Factions play an important role in army composition, with restrictions on which units can fight together. These distinctions give each faction a unique identity and influence how players build their armies.Two examples illustrate how the factions combine worldbuilding with gameplay.The Kingdom of Corqia:
A human kingdom inspired by medieval Europe, Corqia fields Knights, Archers, and Tanks. Its army reflects the kingdom's military traditions, and its units cannot be combined freely with those belonging to the Demon Republic, the Elion Forest, and monster factions.
The empire of Forlonde: A nation deeply connected to magic, Forland is known for producing powerful mages. Its rulers are chosen through the power of national magic, maintaining a bond between the empire and the forces that shape it. Forland's units cannot be paired with those of the Principality of Nionande or the Elion Forest.

Character cards introduction and examples

Every unit is represented by a card containing gameplay statistics and narrative details. Alongside attributes such as attack, class, and position, each card includes lore that connects the unit to the wider world and establishes its place within the setting.

Ered the light bringer
HP - 110
ATK - 65
NAME - Ered the light bringer
ROLE - General/Strategist
DEF - 60
FACTION ICON - Kingdom of Corqia
ILLUSTRATION - Lonely man in the ray of light standing alone against enemy army in black
armour
CLASS - Elite knight
UNIT DESCRIPTION - After many dire battles normal village youth gain a name for himself. Ered
the light bringer. He is celebrated across the continent and bards in every tawern sing about his great
achievements. He is the one who bring light and gives people hope. The one who leads army that is
the last chance to defeat Anatia forces.
„Blessing of light” - Passive. Erden and fighting alongside him armies are given the blessing of
light. Thangs to it they are able to inflict damage to Anatia forces that are know for they
impenetrable armour. Aply to all the armies on the battlefield.
RARITY - Gold design inspired on medical times ornaments indicator of „Legendary” rarity

Hori's Deep elite guards
HP - 150
ATK - 45
NAME - Hori’s Deep elite guards
ROLE - Soldier
DEF - 80
FACTION ICON - dwarfs confederation
ILLUSTRATION - A squad of heavily armoured dwarf soldiers marching along the city road. On
the sides people cheer from buildings windows and passersby stops to join the cheers.
CLASS - Tank
UNIT DESCRIPTION - Hori’s Deep is capital city for Dwarf’s confederation. Burried in the deeps
of Qhat mountain it was always endangered by monsters crawling from the depths. For all this years
Deep guards were continuously defending residents of Hori’s deep from their attacks. Gaining an
utter respect from everyone that ever once set their foot in the capital.
RARITY - Purple design inspired on rare orbs indicator of „Epic” rarity

Nionande academy healer
HP - 60
ATK - 15
NAME - Nionande academy healer
ROLE - Soldier
DEF - 30
FACTION ICON - Principality of Nionande
ILLUSTRATION - A scene of the classroom full of students. Each of the students have a simple
book in front of them editing a light green light.
CLASS - Healer
UNIT DESCRIPTION - Principality of Nionande is known for its historic academy. Every year
dozens of healers finish their studies and embark on the journey of finding their new homes. Some
end in remote villages or cities clinics, other joins foreign armies to support them with they’re
learned abilities.
„Healing touch” - Passive. At the beginning of the battle unit heals all the army units for 2,5% of
their maximum health.
RARITY - Silver design inspired by silver jewellery indicator of „Common” rarity

PROJECT FOCUS

WORLDBUILDING · CHARACTER CONCEPTS · NARRATIVE SYSTEMS